#include <cMapCommon.h>
◆ cMapBase1()
Gray3D::cMapBase1::cMapBase1 |
( |
const char * |
pszMapName | ) |
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inline |
◆ ~cMapBase1()
virtual Gray3D::cMapBase1::~cMapBase1 |
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| ) |
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inlinevirtual |
◆ get_MapDir()
cStringF Gray3D::cMapBase1::get_MapDir |
( |
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const |
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inline |
◆ get_Name()
virtual cStringA Gray3D::cMapBase1::get_Name |
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const |
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inlinevirtual |
◆ GetHeightAt()
◆ GetNormalGradeAt()
◆ m_MapRect
RECT_t Gray3D::cMapBase1::m_MapRect |
Restrict dynamics to only use/load/store this part of the map.
◆ m_sMapDir
Dir Full Path. to find map data. m_sMapSymName.scp file is to be found.
◆ m_sMapSymName
cStringA Gray3D::cMapBase1::m_sMapSymName |
Dir name as symbolic id. (NOT descriptive/friendly name, use Regions for that) ex. "Map".
The documentation for this class was generated from the following file: