#include <Manager_Texture.h>
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| | Manager_Texture (void) |
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| | ~Manager_Texture (void) |
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| void | SetTargetType (uchar &pTargetType) |
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| void | SetTranspColor (uchar pr, uchar pg, uchar pb) |
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| bool | Load (std::string &pFileName) |
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| bool | Unload (uint16 pIndex) |
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| void | Reset (void) |
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| uint16 | SetTexture (std::string &pFileName) |
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| const GLuint | GetID (uint16 pIndex) |
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| | Manager_Texture (void) |
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| | ~Manager_Texture (void) |
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| void | SetTargetType (uchar &pTargetType) |
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| void | SetTranspColor (uchar pr, uchar pg, uchar pb) |
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| bool | Load (std::string &pFileName) |
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| bool | Unload (uint16 pIndex) |
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| void | Reset (void) |
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| uint16 | SetTexture (std::string &pFileName) |
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| const GLuint | GetID (uint16 pIndex) |
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| | Manager_Texture (void) |
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| | ~Manager_Texture (void) |
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| void | SetTargetType (uchar &pTargetType) |
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| void | SetTranspColor (uchar pr, uchar pg, uchar pb) |
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| bool | Load (std::string &pFileName) |
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| bool | Unload (uint16 pIndex) |
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| void | Reset (void) |
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| uint16 | SetTexture (std::string &pFileName) |
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| const GLuint | GetID (uint16 pIndex) |
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| | Manager_Texture (void) |
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| | ~Manager_Texture (void) |
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| void | SetTargetType (uchar &pTargetType) |
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| void | SetTranspColor (uchar pr, uchar pg, uchar pb) |
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| bool | Load (std::string &pFileName) |
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| bool | Unload (uint16 pIndex) |
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| void | Reset (void) |
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| uint16 | SetTexture (std::string &pFileName) |
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| const GLuint | GetID (uint16 pIndex) |
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| | Manager (void) |
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| | Manager (void) |
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| | Manager (void) |
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| | Manager (void) |
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| void | SetSize (uint16 pMaxSize) |
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| void | SetSize (uint16 pMaxSize) |
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| void | SetSize (uint16 pMaxSize) |
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| void | SetSize (uint16 pMaxSize) |
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| virtual | ~Manager (void) |
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| virtual | ~Manager (void) |
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| virtual | ~Manager (void) |
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| virtual | ~Manager (void) |
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| uint16 | Add (Texture * &pT) |
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| uint16 | Add (Texture * &pT) |
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| uint16 | Add (Texture * &pT) |
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| uint16 | Add (Texture * &pT) |
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| bool | Set (uint16 pID, Texture * pT) |
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| bool | Set (uint16 pID, Texture * pT) |
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| bool | Set (uint16 pID, Texture * pT) |
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| bool | Set (uint16 pID, Texture * pT) |
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| Texture * | Remove (uint16 pID) |
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| Texture * | Remove (uint16 pID) |
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| Texture * | Remove (uint16 pID) |
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| Texture * | Remove (uint16 pID) |
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| Texture * | Get (uint16 pID) |
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| Texture * | Get (uint16 pID) |
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| Texture * | Get (uint16 pID) |
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| Texture * | Get (uint16 pID) |
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| uint16 | Size (void) |
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| uint16 | Size (void) |
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| uint16 | Size (void) |
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| uint16 | Size (void) |
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| const Texture * | operator[] (uint16 pID) |
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| const Texture * | operator[] (uint16 pID) |
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| const Texture * | operator[] (uint16 pID) |
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| const Texture * | operator[] (uint16 pID) |
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◆ Manager_Texture() [1/4]
| Manager_Texture::Manager_Texture |
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void |
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inline |
◆ ~Manager_Texture() [1/4]
| Manager_Texture::~Manager_Texture |
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void |
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◆ Manager_Texture() [2/4]
| Manager_Texture::Manager_Texture |
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void |
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inline |
◆ ~Manager_Texture() [2/4]
| Manager_Texture::~Manager_Texture |
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void |
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◆ Manager_Texture() [3/4]
| Manager_Texture::Manager_Texture |
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void |
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inline |
◆ ~Manager_Texture() [3/4]
| Manager_Texture::~Manager_Texture |
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void |
| ) |
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◆ Manager_Texture() [4/4]
| Manager_Texture::Manager_Texture |
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void |
| ) |
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inline |
◆ ~Manager_Texture() [4/4]
| Manager_Texture::~Manager_Texture |
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void |
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◆ check() [1/4]
| bool Manager_Texture::check |
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std::string & |
pFileName | ) |
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protected |
◆ check() [2/4]
| bool Manager_Texture::check |
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std::string & |
pFileName | ) |
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protected |
◆ check() [3/4]
| bool Manager_Texture::check |
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std::string & |
pFileName | ) |
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protected |
◆ check() [4/4]
| bool Manager_Texture::check |
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std::string & |
pFileName | ) |
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protected |
◆ Create() [1/4]
| bool Manager_Texture::Create |
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void |
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protected |
◆ Create() [2/4]
| bool Manager_Texture::Create |
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void |
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protected |
◆ Create() [3/4]
| bool Manager_Texture::Create |
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void |
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protected |
◆ Create() [4/4]
| bool Manager_Texture::Create |
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void |
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protected |
◆ GetID() [1/4]
| const GLuint Manager_Texture::GetID |
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uint16 |
pIndex | ) |
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inline |
◆ GetID() [2/4]
| const GLuint Manager_Texture::GetID |
( |
uint16 |
pIndex | ) |
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inline |
◆ GetID() [3/4]
| const GLuint Manager_Texture::GetID |
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uint16 |
pIndex | ) |
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inline |
◆ GetID() [4/4]
| const GLuint Manager_Texture::GetID |
( |
uint16 |
pIndex | ) |
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inline |
◆ Load() [1/4]
| bool Manager_Texture::Load |
( |
std::string & |
pFileName | ) |
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◆ Load() [2/4]
| bool Manager_Texture::Load |
( |
std::string & |
pFileName | ) |
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◆ Load() [3/4]
| bool Manager_Texture::Load |
( |
std::string & |
pFileName | ) |
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◆ Load() [4/4]
| bool Manager_Texture::Load |
( |
std::string & |
pFileName | ) |
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◆ Reset() [1/4]
| void Manager_Texture::Reset |
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void |
| ) |
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◆ Reset() [2/4]
| void Manager_Texture::Reset |
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void |
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◆ Reset() [3/4]
| void Manager_Texture::Reset |
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void |
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◆ Reset() [4/4]
| void Manager_Texture::Reset |
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void |
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◆ SetTargetType() [1/4]
| void Manager_Texture::SetTargetType |
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uchar & |
pTargetType | ) |
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inline |
◆ SetTargetType() [2/4]
| void Manager_Texture::SetTargetType |
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uchar & |
pTargetType | ) |
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inline |
◆ SetTargetType() [3/4]
| void Manager_Texture::SetTargetType |
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uchar & |
pTargetType | ) |
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inline |
◆ SetTargetType() [4/4]
| void Manager_Texture::SetTargetType |
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uchar & |
pTargetType | ) |
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inline |
◆ SetTexture() [1/4]
| uint16 Manager_Texture::SetTexture |
( |
std::string & |
pFileName | ) |
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◆ SetTexture() [2/4]
| uint16 Manager_Texture::SetTexture |
( |
std::string & |
pFileName | ) |
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◆ SetTexture() [3/4]
| uint16 Manager_Texture::SetTexture |
( |
std::string & |
pFileName | ) |
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◆ SetTexture() [4/4]
| uint16 Manager_Texture::SetTexture |
( |
std::string & |
pFileName | ) |
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◆ SetTranspColor() [1/4]
◆ SetTranspColor() [2/4]
◆ SetTranspColor() [3/4]
◆ SetTranspColor() [4/4]
◆ Unload() [1/4]
| bool Manager_Texture::Unload |
( |
uint16 |
pIndex | ) |
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◆ Unload() [2/4]
| bool Manager_Texture::Unload |
( |
uint16 |
pIndex | ) |
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◆ Unload() [3/4]
| bool Manager_Texture::Unload |
( |
uint16 |
pIndex | ) |
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◆ Unload() [4/4]
| bool Manager_Texture::Unload |
( |
uint16 |
pIndex | ) |
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◆ _Convert
◆ _TargetType
| uchar Manager_Texture::_TargetType |
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protected |
◆ _TextStruct
| Texture * Manager_Texture::_TextStruct |
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protected |
◆ _Texture
◆ IOStrategy
The documentation for this class was generated from the following files: